![http://images4.wikia.nocookie.net/__cb20070312161511/wowwiki/images/3/35/ForsakenCrest.jpg](http://images4.wikia.nocookie.net/__cb20070312161511/wowwiki/images/3/35/ForsakenCrest.jpg)
Introduction: Having broken free from the
tyrannical rule of the Lich King, a renegade group of undead seek to
retain their own free will while destroying all those who oppose them.
Known as the Forsaken, this group is dedicated to serving their leader,
the banshee queen Sylvanas Windrunner.
These dark warriors have established a secret stronghold beneath the ruins of Lordaeron’s former capital city. Situated deep beneath the cursed Tirisfal Glades, the labyrinthine Undercity is a sprawling bastion of evil. Within its shadowy confines, Sylvanas’ royal apothecaries scramble to develop a devastating new plague – one which will not only eradicate their hated Scourge rivals, but the rest of humanity as well.
To further their dark aims, the Forsaken have entered into an alliance of convenience with the primitive, brutish races of the Horde. Holding no real loyalty for their newfound comrades, the Forsaken have duped them into fighting against their common enemy – the Lich King. Only time will tell how these disciples of doom will fare in their mission of vengeance.
Undead Information
Additional Intro: Free of the Lich King’s grasp, the "Forsaken” seek to overthrow his rule. Led by the banshee Sylvanus, they hunger for vengence against the Scourge. Humans, too, have become a enemy, relentless in their drive to purge all undead from the land. The Forsaken care little even for their allies; to them the Horde is merely a tool that may further their dark schemes.
Affiliation: Horde
http://www.wowwiki.com/Horde
Leader: Sylvanas Windrunner
http://www.wowwiki.com/Sylvanas_Windrunner
Capitol: The Undercity (Ruins of Lordaeron)
http://www.wowwiki.com/Undercity
Main Language: Gutterspeak
http://www.wowwiki.com/Gutterspeak
IC RP "Speak”: "English”, from crude to proper – to downright eerie
Main Groups: Royal Apothecary Society, Deathguard
http://www.wowwiki.com/Royal_Apothecary_Society
http://www.wowwiki.com/Deathguard
Main faith/Philosophy:The Shadow, The Holy Light (rare)
http://www.wowwiki.com/Forgotten_Shadow
http://www.wowwiki.com/Light
Allies: Tauren, Orcs, Trolls, Blood Elves
Racial Enemy: Scourge, Human (mixed but high, focusing on Scarlet Crusade forces, Also shaky truce – enemies with Alliance forces)
Basic Height, Weight & Age:
Male Height: 4′11″-6′5″
Female Height: 4′6″-6′
Male Weight: 114-270 lb.
Female Weight: 84-230 lb.
Age: Static age, based on death.
OOC Culture Reference: A mix of European with a dash of North American culture, though most of it is seen through a "darker and more twisted” lens as the humans would. Note: Not all Undead are under the Forsaken banner, some have their own independence. Not all are "evil” as well.
There are those who like to buy Hello kitty paraphernalia, decorate their bedroom with stuffed animals, or perhaps just smile at anyone they pass on the street. The Forsaken would eat those people for breakfast.
I see, dear readers, that I have caused some of you to recoil in horror at the very thought of such depravity. But to the Forsaken it is not uncommon to view other people as potential lunch -- the reason being that the Forsaken are not really "people" as such. They used to be people, they remember being people, and yet now they are not. Their bodies are decayed and some of their flesh is missing -- and yet they are doomed to walk this world under the curse of undeath, animated by evil magic rather than natural life energy, denied all those things that living people enjoy.
Consider for a moment the pleasures of the flesh: the rich taste of food in your mouth, the soft touch of the breeze in your hair, or the embrace of your dearest loved one. Consider also the feeling in your body when you rise to heights of anger or fear, joy or sadness. Now imagine if all those were taken away -- you may still eat, but your meals no longer taste good or bad; the breeze simply disturbs the stiff remains of hair on your head; and the embrace of your loved one would feel like the touch of wax upon wax, if anyone could love you enough to touch you anymore. You don't even feel that love in your heart anymore -- no feeling, no matter how passionate, can make it beat even once more. The feelings you used to live with every day are merely ideas now, reminders of a time when you lived in the body that now traps you in its cold and dark materials.
If you were thus afflicted, could you maintain any sense of compassion?
A question of morality
![](http://www.blogcdn.com/www.wow.com/media/2008/10/female-undead-pudrid-lady-yuck.jpg)
If your answer was no, however, or perhaps a confused shade of "I don't know," then welcome to the massed ranks of those former humans who dwell in a state of moral ambiguity, sometimes unable to tell right from wrong, and sometimes unable to care.
In order to roleplay a Forsaken well, you must also understand the story of the humans of Azeroth, because the Forsaken were once human too. If you haven't read that story already, be sure to do so now. The Forsaken of today would have once been, for the most part, the soldiers, farmers, or other inhabitants of Lordaeron, caught by surprise when their entire grain supply was infected with the undead plague. Through no fault of their own, they were infected with the plague that twisted their bodies into mindless zombie slaves of the evil Lich King, soldiers in his unstoppable Scourge.
A twisted mortality
![](http://www.wow.com/media/2008/10/male-undead-guy-with-ball-lightning.jpg?1223835096213)
The torture of this slavery did not last too long, however. Soon, the Lich King began to lose control over some of his zombies, enabling them to regain their own consciousness and identity. (Your character probably wouldn't know too much about the reasons for this, except that it might have something to do with an attack on the Scourge by Illidan). Sylvanas Windrunner, once Ranger-General of the high-elven city of Silvermoon, was among the first to regain control of her own mind, and it was she who rallied the others into one force, and defined for them their new identity as Forsaken.
Together, they fought a war with the demonic Dreadlords who sought to take advantage of the Lich King's weakness to kill Arthas and take Lordaeron for themselves. Sylvanas and the Forsaken were victorious, of course, and they set up their new home in the bowels of Lordaeron city, now known as the Undercity. Now, about 5 years have gone by since those fateful events, and the Forsaken are still fiercely loyal to their savior... for the most part.
Guess who's coming to dinner
![](http://www.wow.com/media/2008/10/sylvanas-new-suit.jpg?1223835154784)
Although Sylvanas has arranged for them to officially be part of the Horde now, there are many questions as to just how committed the Forsaken are to this new relationship. Many of the living simply cannot accept the undead, although there are some, especially among the tauren, who hope to help the Forsaken somehow undo their curse of undeath. Everyone is hesitant to associate with the Forsaken at first, but it is not impossible for them to form true relationships with people. Perhaps they could even become close enough that the Forsaken wouldn't have them over for supper... so to speak.
For more information about the Forsaken, check out WoWWiki's information, as well as the life-story of Sylvanas as the focal point of the Forsaken story. Dramatis Personae, as always, has an excellent quick start guide to creating a Forsaken character, too. Finally, there are many interesting things to come in the Forsaken story with Wrath of the Lich King, though you'll have to experience those for yourself.
Forsaken Views
The Horde
Blood Elves: The undead were, upon a time, very happy about the inclusion of the Sin’dorei in the Horde. How could they not be? The Sin’dorei were a firm ally in a union where they were the distrusted minority, and they had three holds on this ally that made them far more dependable than cheap loyalty ever could. They were the ones who brought them into the Horde and gave them a chance. (A weak hold, that’s basically just loyalty.) Secondly, their magic addiction made them distrusted: Who knew what the elves would do for their fix? And this line of logic always held more sway among the Kalimdor Horde than it did the Forsaken. Finally, and most potently, the undead’s strong magic and alchemy made them an excellent source of temporary remedies for the Sin’dorei, and they knew they could peddle these to them.
Now, the two strongest holds they had are gone. Only cheap loyalty remains, and neither side were under any illusions of friendship. Worse, the Forsaken know that if the elves do get into the orcs’ good graces (a distinct possibility) then the Forsaken will be outnumbered four to one in the Horde.
As such, most Forsaken are rather uncertain around the blood elves now. They’re desperate to keep them as allies, but it may well be now that the Forsaken have nothing to offer them.
The point of corruption in the blood elves are the guilty. A lot of Blood Elves did Very Bad Things™ to satisfy their magic addiction and wish that they could have never done so. The Undead are happy to offer the next best thing, and make sure nobody finds out.
"You’d be wise to listen to what I have to say, elf. Just because you have your Sunwell again hardly means your troubles are over, does it?”
Orcs: Contrary to what some may think, the Forsaken have no interest in controlling the Horde, so the orcs aren’t really seen as rivals. What’s the Horde? It’s not a prize, it’s a tool. Being the leaders doesn’t mean you win. It just means you can control the tool more directly. So the real question is: How easy are the orcs to manipulate indirectly? Answer: Pretty easy. Orcs can be riled up to take on any foe, even ones they’d not be well advised to take on. A clever operator can pretty easily get an orc to do the ‘right’ thing. And they so handily never stop to think these things through. Forsaken tend to thus treat orcs with false friendship and hidden contempt.
The point of corruption in the orcs is pride. The orcs have always been a warrior people and none can deny that, despite the horrors of the blood curse, they waged two wars more spectacular than anything else in their history while enslaved to the Burning Legion. Nobody wants to be demon-cursed again, but a lot would like the glory back. This is the point to play on.
"No, no. Look, I have proof. See this? This is a soul-stone. It’s a stone the warlocks make from the souls of their victims. I stole it from his tent. He’s part of the … the Burning Blade, yes, that’s their name.”
Tauren: But the tauren are another matter. Slow to anger, quick to think, they’re a difficult group to shift about. Generally, the Forsaken realise that the Tauren aren’t a good target to be used, and instead play to minimise their advice and impact upon the rest of the Horde. The standard gambit against them is the rationality point; the Tauren are a heavily spiritual tribe, and while their shamanic heritage is hard to argue against (since more than half of the Horde believe in such) their druidic roots are a good point to harp on. Arguing the need for evidence can delay perfectly good warnings from the spirits; presenting misleading reasons can trip up a tauren’s firm convictions. Tauren tend to be seen with a mix of respect and spite; they’re too good to be used, which makes them both resistant to the Forsaken’s tricks and yet supremely annoying.
The point of corruption for the tauren is the high expectations they’re placed under. Tauren society is so ‘good’ that those who fail in the moral strength tend to try and hide their failings. Undead can offer to hide them. In a way, this is how the Alliance with the Grimtotem has worked.
"You can’t expect me to believe your claims when I can’t see what you see. I’m not saying you’re wrong, I’m merely asking you to be reasonable. That’s a fair request, surely. I believe everyone else here would agree.”
Trolls: The most hostile race to the undead within the Horde are probably the trolls. They’ve not only got the quite reasonable suspicion of the undead’s motives (Which even the most jaded Forsaken would admit is pretty fair) but also a deep based superstition about the undead due to their being, well, dead.
You know what? That’s fine with the undead. There are worse places to bargain from than being seen as a horrible dark magical force with the power to do terrible things to you, and many undead are happy to play that role. As such, trolls are seen by most undead as primitives; stupid and self-destructive. They’re unpredictable, making them perhaps a little less useful than the orcs, but they can be used, too. You just have to be a bit more careful about them.
The point of corruption for the trolls is their history. The trolls are changing, and many don’t like this one bit. Smart undead find the unhappy trolls, and suggest ways the change might be stopped.
"Ah, yes. Don’t trust the corpse. I might have hands anywhere, after all. What else might I have hidden? What might I have hidden in you? Don’t speak against me like that again, you foolish little jungle savage. Or else you’ll find what I have hidden.”
The Alliance
Draenei: Being untied to the Lich King, the Forsaken are not susceptible to the forces of the Light that repel the Scourge so severely. That doesn’t mean they like it. They’re still undead, after all, and few find much to find in the Light but bitterness now. (Lest it be forgotten, Arthas Menethil, the Lich King, was a paladin.) The Draenei practically bleed Light. Most Forsaken are, ergo, likely to be somewhat unreasonably savage and and nasty to the draenei on principle.
"You came all this way, across galaxies, just to cruelly expire to the forces of my Fel energies? How tragically ironic. Now die. I have other things to do.”
Dwarves: The dwarves and humans have a long and storied history, long enough for most undead to know them pretty well. As such, undead are pretty clear about the strengths and weaknesses of the dwarves: They know that dwarves are fine shots with guns, that they’re stalwart warriors and have paladins in their ranks. They therefore have a healthy respect for them as enemies. That said, they’re likely to be ignorant of more recent developments, they’ll assume (for instance) that all dwarves are worshipers of the Light, the movement to the Titans beginning after their turning to Undead. Role-play accordingly. Emotionally, they’re no more or no less an enemy than any other. Individual Forsaken may have slightly different attitudes based on personal history.
"Ah. Watch, my fellow Horde. You lot think of dwarves as such stalwart foes, so fearless. It only takes a pure nightmare sunk into their head to prove this isn’t true. Watch him run. Screaming. That is the difference between a dwarf and a Forsaken!”
Gnomes: Similarly, the undead can tell the difference between a gnome and a dwarf, and won’t be distracted by the guns or other technology to assume they’re all the same group. No, they can see the gnomish body shape, and ergo expect bombs, ray guns and other sneaky traps when fighting them. They’ve appropriate cautious when confronting one, and also know them as expert mages, especially sneaky rogues and slightly less convincing warriors.1 They’ll react appropriately. The fall of Gnomeregan was prominent enough that the undead will know of it too, though the details won’t be known. Also much like dwarves, they’ll not have too many strong memories of them; Lordaeron wasn’t exactly loaded with gnomes, after all.
"What do you have, little man? What sneaky little trick have you got up your sleeve this time? Do you think I’m foolish enough to not expect one?”
Humans: Here, there’s plenty of emotion, even for the Forsaken. They were human. Do they feel a twinge of sorrow, slaughtering those they once were? Do they feel contemptuous and superior, as if they’ve left that weak flesh behind? Do they feel bitter anger that drives them to slaughter humans, because humans remind them of what they’ve lost? Or do they instead feel bitter regret and try to avoid killing them for the same reason?
The choices are infinite. Sorry, but no play advice this time. This is a choice so personal that every Forsaken player must make it themselves.
"I was once like you, you know. I was weak, and afraid, a creature of flesh and blood. No longer. Now I am held together with raw will, and collect souls. But not yours. Run, you weak fool! Run! And guard your soul well. Others may not be so generous as I.”
Night Elves: In many ways the night elves, among all the Alliance races, represent the greatest fear to the Forsaken. Why? Because they’re the only ones whom they genuinely don’t know about. (Alright, the draenei too, but those lot are Johnny Come-Latelys to the discussion.) Since the night elves never were known to humanity before most undead were created, very few of them have any substantive knowledge of them. Combine this with the elves’ notorious secrecy and carefully preserved mystery, and they’re nearly the stuff of mythology for the Forsaken. The night elves are probably the most alien and unknowable race to the Forsaken, and if do not know something, you cannot control it. This intimidates the Forsaken.
"Ah, so you’re the ones the blood elves have spoken of. Taller than I’d have thought. Livlier, too. Stop trying to struggle, you’ll only hurt worse. I wonder if what they say about you is true? Let’s find out, scientifically. My succubus here will be the assistant. She’s as good with knives as whips.”
Viewing the Classes
Death Knight: The Forsaken
are likely very conflicted about the Death Knights. The less
introspective among them will despise them with the heat of a thousand
blazing suns, or at least to the full extent of their capability. Their
families, villages and towns, and most importantly themselves were
killed by the Scourge’s forces, after all. But the more introspective
will realise that the Death Knights have just undergone the same journey
each and every Forsaken has made, and perhaps be more charitable.
Druid:
The druids are a spirit of life, in all its
forms. The Forsaken are dead. There may not be any great antipathy
there, but few Forsaken are likely to hold great opinions of druids.
They’re too far removed.
Hunter
: Since few undead fear pain
greatly, the distanced combat hunters favour is not something the undead
are too concerned about. But then, why not have variety? Undead
appreciate effective killers, and hunters are effective killers. They’re
good to have around.
Mages:
Take all the lessons humans have learned about
magic. Take the human ambition and drive to their usual ends. Now remove
all the caution and safeties. That’s an undead mage. You’re welcome.
Paladin: As noted above, few
undead are likely to have a very positive opinion on paladins, many of
them died to one. They likely enjoyed the irony of the Blood Knights
stealing the Light for themselves, but now that this has been shown to
be a falsehood, most undead are simply dismissive of the entire group,
yet again.
Priest:
Most undead priests are members of the Cult of the Forgotten Shadow.
Far from just a rejection of the light, it’s a true inversion of it,
following the virtues of Respect, Tenacity and Power. Undead priests run
the gamut from crazed lunatics babbling blasphemous tongues, to darkly
charismatic preachers who tell their followers that they can be dark gods. An undead priest is a frightening thing.
Rogue: In a society with such dedication to poison,
it’s unsurprising that undead rogues lean toward the path of the
assassin. Cloaked in shadows, they can be silent, lie underwater in wait
for very long times, and do not need to breathe (and thus be heard
breathing) in palaces. There are fewer combat rogues among the undead,
in all likelihood, than assassins.
Shaman: The shamans are a
sign that their people are primitive. Priesthoods and such are more…
civilised. Some Forsaken may, deciding that priests and paladins failed
them, think about shamans more positively, but they’re rare.
Warlocks: There’s no real
shame to being a warlock in undead society. They’ve already sacrificed
their soul, after all. Why not throw in with the devil for free? Even
so, warlocks are still probably seen as … extreme. Hardly wrong, but
just a little worrisome none the less.
Warrior:Imagine a warrior who
felt no fear, not even when facing impossible odds. Imagine a warrior
who got his arm hacked off and just kept fighting. Whose fingers are
razor sharp bone. Now you know why undead warriors are to be feared.