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Swords and Scepters



Chronicles of Azeroth offers you the throne of a fledgling kingdom in a fantasy world. As ruler, you make all the decisions that steer your kingdom-one of many in the land of Azeroth-towards rise or ruin. Azeroth is a land both majestic and ancient. It is filled with a variety of peoples, and its wilderness is ripe with strange creatures-some curious, many deadly. The magic that flows through this land both enriches and complicates the lives of its inhabitants. From desolate Northrend to the pleasant plains of Mulgore. Azeroth is a land of shifting aspect. Many forces are at work here, and where magic is involved, there are few limits to what is possible. This tendency toward constant change comes at a high price; Azeroth is a land without unity. While some kingdoms share relations and have established treaties, these, too, not to last.

Azeroth is without a central authority, making it a land of danger and uncertainty. This is the arena in which you must operate. Some might consider this land unstable and dangerous, but for a ruler who thrives on the elements of uncertainty and expected change, it can be a land of unending fascination.


Rewrite history as you take control as of your characters story, and watch it twist and turn as strange events unfold around you. Swords and Scepters introduces an RTS play-style to World of Warcraft and the <Chronicles of Azeroth>. Being one of Chronicles of Azeroths first major saga, you will be able to re-create the story of Warcraft right after the Third War.


Rules: The rules are quite simple. You create your character and enter the world and begin your journey. Each race will have its own benefits, and those with powerful benefits will also have major downfalls. For example: Forsaken are one of the hardest creatures to slay in Azeroth. Being undead and all, they don't need to breath or eat as a human would. That said, they're also quite frail, and are otherwise incapable of lifting something as heavy as a boulder, a feature a Tauren could accomplish.

Race
Benefit
Drawback
Human
Easily inspired
Weak willed
Dwarf
Stout, Can turn into Stoneform, resistant to cold attacks

Gnome
Intelligent, Advanced Technology
Small, Not as strong as other races
Night Elf
Extremely agile, can meld into the shadows, during Night Time they are empowered
Weak during daylight hours
Draenei


Orc


Troll
Regeneration properties, strong, agile
Subject to frenzy when in combat.
Tauren


Forsaken(Undead)


Blood Elf
Great manipulation of magic, agile
Susceptible to arcane currents, hungers for arcane magic



Ruler Name
Chosen Title
Race Tabard and Colours
Rulership Description
Description
Frederick von Elwynnshire
Lord
Human
[Stormwind Tabard] - Blue and Gold
Humans, Dwarves and Gnomes
Lord Frederick is a kind and just ruler, putting his people first. He isn't one to charge headstrong into a battle, but instead approaches with a more peaceful solution with diplomacy. (Example)










Location Situation
Benefit
Eastern Kingdoms

 
Dun Morogh    
Elwynn Forest
   
Eversong Woods
   
Tirisfal Glades
   
Ghostlands
   
Loch Modan
   
Silverpine Forest
   
Westfall
   
Redridge Mountains
   
Duskwood
   
Hillsbrad Foothills
   
Wetlands
   
Alterac Mountains
   
Arathi Highlands
   
Stranglethorn Vale
   
The Hinterlands
   
Western Plaguelands
   
Eastern Plaguelands
   
Badlands
   
Searing Gorge
   
Burning Steppes
   
Swamp of Sorrows
   
The Blasted Lands
   
The Scarlet Enclave
   
Blackrock Mountain
   
Deadwind Pass
   
Isle of Quel'Danas
   
Kalimdor
   
Azuremyst Isle
   
Durotar
   
Mulgore
   
Teldrassil
   
Bloodmyst Isle
   
Darkshore
   
Azshara
   
Barrens
   
Ashenvale
   
Stonetalon Mountains
   
Desolace
   
Dustwallow Marsh
   
Feralas
   
Thousand Needles
   
Tanaris
   
Felwood
   
Un'goro Crater
   
Winterspring
   
Silithus
   
Moonglade
   
Outlands
   
Hellfire Peninsula
   
Zangarmarsh
   
Terrokar Forest
   
Nagrand
   
Blade's Edge Mountains
   
Netherstorm
   
Shadowmoon Valley
   
Northrend
   
Borean Tundra
   
Howling Fjord
   
Dragonblight
   
Grizzly Hills
   
Zul'Drak
   
Sholazar Basin
   
Storm Peaks
   
Crystalsong Forest


Icecrown


Wintergrasp




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